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AI Insights · Timothy · October 2021

Top 5 City Building Games on Android in Australia for Q3 2021

Discover the performance of the top 5 city building games on Android in Australia for Q3 2021, including trends in downloads, revenue, and active users.

Top 5 City Building Games on Android in Australia for Q3 2021

Throughout Q3 2021, the city building genre on Android in Australia saw varying performances across the top 5 games. Here's a detailed look at their trends in weekly downloads, revenue, and active users.

Craftheim - Lumberjack Island from CASUAL AZUR GAMES experienced significant growth in weekly downloads, peaking at 8.3K in the week of September 6. The game also saw an increase in weekly revenue, reaching approximately $91 by the end of August. Active user numbers grew steadily, peaking at around 13.6K in early September.

City Takeover by VOODOO had a more modest performance. Weekly downloads declined from 1.7K in early July to just under 600 by the end of September. Revenue showed a similar trend, peaking at $41 in late August before dropping to $0 by the end of the quarter. Active users decreased from around 4.9K in early July to 2.5K by the end of September.

Trading Legend from 37GAMES Interactive Entertainment saw a significant increase in weekly revenue, peaking at approximately $12.5K at the end of August. However, weekly downloads and active users showed a declining trend, with downloads dropping from 3K in late June to just over 100 by the end of September, and active users decreasing from around 3K to 1.9K over the same period.

SimCity BuildIt by ELECTRONIC ARTS maintained consistent weekly revenue throughout the quarter, hovering around $12K to $15K. Weekly downloads remained relatively stable, ranging from 900 to 1.3K. Active users also showed stability, staying around the 12K mark.

Finally, Merge Mayor - Match Puzzle from StarBerry Games saw a gradual increase in weekly revenue, peaking at around $2.8K by the end of September. Weekly downloads remained relatively low, fluctuating between 500 and 1K. Active users showed slight growth, reaching approximately 3.6K by the end of August before stabilizing around 3.2K in late September.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021